Grants & Projects per year
Fingerprint
Dive into the research topics where Cody Mejeur is active. These topic labels come from the works of this person. Together they form a unique fingerprint.
- 1 Similar Profiles
Collaborations and top research areas from the last five years
Recent external collaboration on country/territory level. Dive into details by clicking on the dots or
Grants & Projects
- 1 Finished
-
C19: Creativity in the Time of COVID-19: Art as a Tool for Combating Injustice and Inequality
Mejeur, C. (PI) & Rhee, M. (PI)
01/1/21 → 12/31/24
Project: Research
-
Chasing Wild Space: Narrative Outsides and World-Building Frontiers in Knights of the Old Republic and The Old Republic
Mejeur, C., Jan 1 2025, Star Wars and the History of Transmedia Storytelling. Taylor and Francis, p. 199-209 11 p.Research output: Chapter in Book/Report/Conference proceeding › Chapter › peer-review
Open Access1 Scopus citations -
Drawing queer intersections through video game archives
Mejeur, C. & Ho, X., Jan 9 2025, The Bloomsbury Handbook of Sex and Sexuality in Game Studies. Bloomsbury Publishing Plc., p. 355-368 14 p.Research output: Chapter in Book/Report/Conference proceeding › Chapter › peer-review
-
Embodying Bad Feminist Characters: Gendered Biosemiotics and Narrative in Metal Gear Solid’s Women
Mejeur, C., Jan 1 2025, The Metal Gear Solid Series: Critical Essays and New Perspectives. Bloomsbury Publishing Plc., p. 213-232 20 p.Research output: Chapter in Book/Report/Conference proceeding › Chapter › peer-review
-
Introduction: Contextualizing Trans Narratologies
Mejeur, C. & Pellegrini, C., May 2024, In: Narrative. 32, 2, p. 125-137 13 p.Research output: Contribution to journal › Review article › peer-review
3 Scopus citations -
TRANSING HOLODECK REALISM IN VIDEO GAMES
Mejeur, C., May 22 2024, The Oxford Handbook of Global Realisms. Oxford University Press, p. 801-820 20 p.Research output: Chapter in Book/Report/Conference proceeding › Chapter › peer-review