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A Study of China's Censorship and Its Evasion Through the Lens of Online Gaming

  • Yuzhou Feng
  • , Ruyu Zhai
  • , Radu Sion
  • , Bogdan Carbunar

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

6 Scopus citations

Abstract

For the past 20 years, China has increasingly restricted the access of minors to online games using addiction prevention systems (APSes). At the same time, and through different means, i.e., the Great Firewall of China (GFW), it also restricts general population access to the international Internet. This paper studies how these restrictions impact young online gamers, and their evasion efforts. We present results from surveys (n = 2,415) and semi-structured interviews (n = 35) revealing viable commonly deployed APS evasion techniques and APS vulnerabilities. We conclude that the APS does not work as designed, even against very young online game players, and can act as a censorship evasion training ground for tomorrow's adults, by familiarization with and normalization of general evasion techniques, and desensitization to their dangers. Findings from these studies may further inform developers of censorship-resistant systems about the perceptions and evasion strategies of their prospective users, and help design tools that leverage services and platforms popular among the censored audience.

Original languageEnglish
Title of host publication32nd USENIX Security Symposium, USENIX Security 2023
PublisherUSENIX Association
Pages2599-2616
Number of pages18
ISBN (Electronic)9781713879497
StatePublished - 2023
Event32nd USENIX Security Symposium, USENIX Security 2023 - Anaheim, United States
Duration: Aug 9 2023Aug 11 2023

Publication series

Name32nd USENIX Security Symposium, USENIX Security 2023
Volume4

Conference

Conference32nd USENIX Security Symposium, USENIX Security 2023
Country/TerritoryUnited States
CityAnaheim
Period08/9/2308/11/23

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