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Collaborative, sequential, and isolated decisions in design

  • Georgia Institute of Technology

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

33 Scopus citations

Abstract

The Massachusetts Institute of Technology (MIT) Commission on Industrial Productivity, in their report Made in America, found that six recurring weaknesses were hampering American manufacturing industries. The two weaknesses most relevant to product development were 1) technological weakness in development and production, and 2) failures in cooperation. The remedies to these weaknesses are considered the essential twin pillars of CE: 1) improved development process, and 2) closer cooperation. In the MIT report, it is recognized that total cooperation among teams in a CE environment is rare in American industry, while the majority of the design research in mathematically modeling CE has assumed total cooperation. In this paper, we present mathematical constructs, based on game theoretic principles, to model degrees of collaboration characterized by approximate cooperation, sequential decision making and isolation. The design of a pressure vessel and a passenger aircraft are included as illustrative examples.

Original languageEnglish
Title of host publication9th International Design Theory and Methodology Conference
PublisherAmerican Society of Mechanical Engineers (ASME)
ISBN (Electronic)9780791880456
DOIs
StatePublished - 1997
EventASME 1997 Design Engineering Technical Conferences, DETC 1997 - Sacramento, United States
Duration: Sep 14 1997Sep 17 1997

Publication series

NameProceedings of the ASME Design Engineering Technical Conference
Volume3

Conference

ConferenceASME 1997 Design Engineering Technical Conferences, DETC 1997
Country/TerritoryUnited States
CitySacramento
Period09/14/9709/17/97

Keywords

  • Concurrent Engineering
  • Design Management
  • Design Teams
  • Distributed Decision Making
  • Game Theory
  • Optimization

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