Abstract
The Legion project at the University of Virginia is an architecture for designing and building system services that provide the illusion of a single virtual machine to users, a virtual machine that provides secure shared object and shared name spaces, application adjustable fault-tolerance, improved response time, and greater throughput. Legion targets wide area assemblies of workstations, supercomputers, and parallel supercomputers. Legion tackles problems not solved by existing workstation based parallel processing tools; the system will enable fault-tolerance, wide area parallel processing, inter-operability, heterogeneity, a single global name space, protection, security, efficient scheduling, and comprehensive resource management. This paper describes the core Legion object model, which specifies the composition and functionality of Legion's core objects - those objects that cooperate to create, locate, manage, and remove objects in the Legion system. The object model facilitates a flexible extensible implementation, provides a single global name space, grants site autonomy to participating organizations, and scales to millions of sites and trillions of objects.
| Original language | English |
|---|---|
| Title of host publication | IEEE International Symposium on High Performance Distributed Computing, Proceedings |
| Pages | 551-561 |
| Number of pages | 11 |
| DOIs | |
| State | Published - 1996 |
| Event | Proceedings of the 1996 5th IEEE International Symposium on High Performance Distributed Computing - Syracuse, NY, USA Duration: Aug 6 1996 → Aug 9 1996 |
Conference
| Conference | Proceedings of the 1996 5th IEEE International Symposium on High Performance Distributed Computing |
|---|---|
| City | Syracuse, NY, USA |
| Period | 08/6/96 → 08/9/96 |
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