Abstract
Notions of place-making assume that individuals and groups of people have legitimate ‘rights to the city.’ This paper unsettles these notions to incorporate the politically and legally tenuous relationships African-American and Immigrant youth have to their cities. We describe a community-based digital STEAM curriculum called Mobile City Science that invited youth to engage in place-making efforts using mobile and location-aware technologies. The design study relied on a contradiction that is fundamental to youth place-making in an era of white nationalism: for African-American and Immigrant youth to engage power structures in community development processes, they had to engage in a series of dis-placements that removed them from embodied experiences and in-location perceptions of their communities. Self-censoring, witnessing, historicizing, and re-veiwing were all examples of dis-placements youth enacted to speak truth to power with digital and mobile tools.
| Original language | English |
|---|---|
| Pages (from-to) | 451-468 |
| Number of pages | 18 |
| Journal | Learning, Media and Technology |
| Volume | 43 |
| Issue number | 4 |
| DOIs | |
| State | Published - Oct 2 2018 |
Keywords
- African-American youth
- Place-making
- govern-mentality
- immigrant youth
- wearable cameras
Fingerprint
Dive into the research topics of 'Dis-placing place-making: how African-American and immigrant youth realize their rights to the city'. Together they form a unique fingerprint.Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver