Abstract
Parallel algorithms for determining geometric properties of systems of moving objects are given. The properties investigated include nearest (farthest) neighbor, closest (farthest) pair, collision, convex hull, diameter, and containment. Several of these properties are investigated from both the dynamic and steady-state points of view. Efficient, and often optimal, implementation of these algorithms for the mesh and hypercube are given.
| Original language | English |
|---|---|
| Pages (from-to) | 323-330 |
| Number of pages | 8 |
| Journal | Proceedings of the International Conference on Parallel Processing |
| Volume | 1 |
| State | Published - 1988 |
Fingerprint
Dive into the research topics of 'Dynamic computational geometry on meshes and hypercubes'. Together they form a unique fingerprint.Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver