@inproceedings{a5f2d37dac9d49d7ab5fa2fc1f4c1d22,
title = "Exploring cyberbullying and other toxic behavior in team competition online games",
abstract = "In this work we explore cyberbullying and other toxic behavior in team competition online games. Using a dataset of over 10 million player reports on 1.46 million toxic players along with corresponding crowdsourced decisions, we test several hypotheses drawn from theories explaining toxic behavior. Besides providing large-scale, empirical based understanding of toxic behavior, our work can be used as a basis for building systems to detect, prevent, and counter-act toxic behavior.",
keywords = "Crowdsourcing, Cyberbullying, League of legends, MOBA, Online video game, Team competition, Toxic playing, Trolling",
author = "Haewoon Kwak and Jeremy Blackburn and Seungyeop Han",
note = "Publisher Copyright: {\textcopyright} Copyright 2015 ACM.; 33rd Annual CHI Conference on Human Factors in Computing Systems, CHI 2015 ; Conference date: 18-04-2015 Through 23-04-2015",
year = "2015",
month = apr,
day = "18",
doi = "10.1145/2702123.2702529",
language = "English",
series = "Conference on Human Factors in Computing Systems - Proceedings",
publisher = "Association for Computing Machinery",
pages = "3739--3748",
booktitle = "CHI 2015 - Proceedings of the 33rd Annual CHI Conference on Human Factors in Computing Systems",
}