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Hardware acceleration vs. algorithmic acceleration: Can GPU-based processing beat complexity optimization for CT?

  • Stony Brook University

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

12 Scopus citations

Abstract

Three-dimensional computed tomography (CT) is a compute-intensive process, due to the large amounts of source and destination data, and this limits the speed at which a reconstruction can be obtained. There are two main approaches to cope with this problem: (i) lowering the overall computational complexity via algorithmic means, and/or (ii) running CT on specialized high-performance hardware. Since the latter requires considerable capital investment into rather inflexible hardware, the former option is all one has typically available in a traditional CPU-based computing environment. However, the emergence of programmable commodity graphics hardware (GPUs) has changed this situation in a decisive way. In this paper, we show that GPUs represent a commodity high-performance parallel architecture that resonates very well with the computational structure and operations inherent to CT. Using formal arguments as well as experiments we demonstrate that GPU-based 'brute-force' CT (i.e., CT at regular complexity) can be significantly faster than CPU-based as well as GPU-based CT with optimal complexity, at least for practical data sizes. Therefore, the answer to the title question: "Can GPU-based processing beat complexity optimization for CT?" is "Absolutely!".

Original languageEnglish
Title of host publicationMedical Imaging 2007
Subtitle of host publicationPhysics of Medical Imaging
EditionPART 3
DOIs
StatePublished - 2007
EventMedical Imaging 2007: Physics of Medical Imaging - San Diego, CA, United States
Duration: Feb 18 2007Feb 22 2007

Publication series

NameProgress in Biomedical Optics and Imaging - Proceedings of SPIE
NumberPART 3
Volume6510

Conference

ConferenceMedical Imaging 2007: Physics of Medical Imaging
Country/TerritoryUnited States
CitySan Diego, CA
Period02/18/0702/22/07

Keywords

  • 3D reconstruction
  • CT
  • Computed tomography
  • Filtered backprojection
  • GPU
  • Inverse radon transform
  • Programmable graphics hardware

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