Abstract
In this paper, we present an approach for modeling a person's face for model-based coding (MPEG4) which will cater to very low bit-rate video-conferencing applications. This approach will be performed entirely automatically. We utilize two views of a person's face, and the fiducial points defined on a generic facial model, to modify the generic model into a 3D individual model of a face. To deform the generated individual facial model for tracking the expression of a face over time, a new method named Layered Force Spreading Method (LFSM) is proposed which makes animation of facial expressions looks more natural. The feasibility of our approach is demonstrated using a real facial image.
| Original language | English |
|---|---|
| Pages | 109-112 |
| Number of pages | 4 |
| State | Published - 1997 |
| Event | Proceedings of the 1997 International Conference on Image Processing. Part 2 (of 3) - Santa Barbara, CA, USA Duration: Oct 26 1997 → Oct 29 1997 |
Conference
| Conference | Proceedings of the 1997 International Conference on Image Processing. Part 2 (of 3) |
|---|---|
| City | Santa Barbara, CA, USA |
| Period | 10/26/97 → 10/29/97 |
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