Abstract
We present a parallel approach for optimizing surface meshes by redistributing vertices on a feature-aware higher-order reconstruction of a triangulated surface. Our method is based on a novel extension of the fundamental quadric, called the medial quadric. This quadric helps solve some basic geometric problems, including detection of ridges and corners, computation of one-sided normals along ridges, and construction of higher-order approximations of triangulated surfaces. Our new techniques are easy to parallelize and hence are particularly beneficial for large-scale applications.
| Original language | English |
|---|---|
| Pages (from-to) | 1180-1189 |
| Number of pages | 10 |
| Journal | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
| Volume | 3483 |
| Issue number | IV |
| DOIs | |
| State | Published - 2005 |
| Event | International Conference on Computational Science and Its Applications - ICCSA 2005 - , Singapore Duration: May 9 2005 → May 12 2005 |
Keywords
- Computational geometry
- Feature detection
- Mesh smoothing
- Quadric
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