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Practical chirocentric 3DUI platform for immersive environments

  • Stony Brook University

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Scopus citations

Abstract

Chirocentric 3D user interfaces are sometimes hailed as the 'holy grail' of human-computer interaction. However, implementations of these UIs can require cumbersome devices (such as tethered wearable datagloves), be limited in terms of functionality or obscure the algorithms used for hand pose and gesture recognition. These limitations inhibit designing, deploying and formally evaluating such interfaces. To ameliorate this situation, we describe the implementation of a practical chirocentric UI platform, targeted at immersive virtual environments with infrared tracking systems. Our main contributions are two machine learning techniques for the recognition of hand gestures (trajectories of the user's hands over time) and hand poses (configurations of the user's fingers) based on marker clouds and rigid body data. We report on the preliminary use of our system for the implementation of a bimanual 3DUI for a large immersive tiled display. We conclude with plans on using our system as a platform for the design and evaluation of bimanual chirocentric UIs, based on the Framework for Interaction Fidelity Analysis (FIFA).

Original languageEnglish
Title of host publication2015 IEEE Symposium on 3D User Interfaces, 3DUI 2015 - Proceedings
EditorsRob Lindeman, Frank Steinicke, Bruce Thomas
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages31-34
Number of pages4
ISBN (Electronic)9781467368865
DOIs
StatePublished - Jun 23 2015
Event2015 10th IEEE Symposium on 3D User Interfaces, 3DUI 2015 - Arles, France
Duration: Mar 23 2015Mar 24 2015

Publication series

Name2015 IEEE Symposium on 3D User Interfaces, 3DUI 2015 - Proceedings

Conference

Conference2015 10th IEEE Symposium on 3D User Interfaces, 3DUI 2015
Country/TerritoryFrance
CityArles
Period03/23/1503/24/15

Keywords

  • Chirocentric
  • Immersive Virtual Environment
  • Natural User Interfaces
  • User Interface

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