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Preprocessing imprecise points and splitting triangulations

  • Utrecht University
  • University of California at Irvine

Research output: Contribution to journalArticlepeer-review

20 Scopus citations

Abstract

Traditional algorithms in computational geometry assume that the input points are given precisely. In practice, data is usually imprecise, but information about the imprecision is often available. In this context, we investigate what the value of this information is. We show here how to preprocess a set of disjoint regions in the plane of total complexity n in O(n log n) time so that if one point per set is specified with precise coordinates, a triangulation of the points can be computed in linear time. In our solution, we solve another problem which we believe to be of independent interest. Given a triangulation with red and blue vertices, we show how to compute a triangulation of only the blue vertices in linear time.

Original languageEnglish
Pages (from-to)2990-3000
Number of pages11
JournalSIAM Journal on Computing
Volume39
Issue number7
DOIs
StatePublished - 2010

Keywords

  • Computational geometry
  • Data imprecision
  • Preprocessing
  • Triangulations

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